Microeconomic theory(微观经济理论)


Part One Individual decision-making(个人决策)
1. Preference and choice(偏好和选择)
2. Consumer choice(消费者选择)
3. Classical demand theory(经典需求理论)
4. Aggregate demand(总需求)
5. Production(生产)
6. Choice under uncertainty(不确定下的选择)
Part Two Game theory(博弈论)
7. Basic elements of non-cooperative games(非合作博弈的基本要素)
8. Simultaneous-move games(同时行动博弈)
9. Dynamic games(动态博弈)
Part Three Market equilibrium and market failure(市场均衡和市场失灵)
10. Competitive markets(竞争市场)
11. Externalities and public goods(外部性和公共物品)
12. Market power(市场力量)
13. Adverse selection, signalling, and screening(逆向选择、信号传递和信息甄别)
14. The principal-agent problem(委托—代理问题)
Part Four General equilibrium(一般均衡)
15. General equilibrium theory: Some examples(一般均衡理论:一些例子)
16. Equilibrium and its basic welfare properties(均衡及其基本的福利性质)
17. The positive theory of equilibrium(均衡的实证理论)
18. Some foundations for competitive equilibria(竞争均衡的基础)
19. General equilibrium under uncertainty(不确定性下的一般均衡)
20. Equilibrium and time(均衡与时间)
Part Five Welfare economics and incentives(福利经济学与激励)
21. Social choice theory(社会选择理论)
22. Elements of welfare economics and axiomatic bargaining(福利经济学要素与公理化讨价还价)
23. Incentives and mechanism design(激励与机制设计)

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